Use a decoder on the enemy Security System
Getting inside a rival's hideout is only the beginning of a raid. To raid enemy bases in ROB RUN, use a decoder on the rival player's Security System to gain temporary access to the building. Move with a clear objective, because the owners can repair the system and shut you out again.
That is the entry method confirmed by the official ROB RUN base-raiding instructions. The relevant target is the Security System, rather than an assumed wall-damage threshold or a generic door interaction.
The supplied reference does not identify a decoder vendor, guaranteed loot location, recipe, or fixed hacking duration. Kefir's October 2 developer FAQ says breach decoders cannot simply be purchased, so do not start a raid plan by assuming any shop will sell you one.
Expect defenses to change the cost of entry
A defended Security System can contain fuses. These make attackers spend more time and resources on the hack. Defense modules also alert the owner's allies that an attack is happening.
Those details matter before you commit your decoder and equipment. A breach may involve more effort than an unequipped target, and the owners may have help responding. Neither source provides a reliable numerical raid budget, so avoid treating every base as a fixed-duration job.
A practical preparation checklist is to agree on your objective, decide what gear you are willing to risk, and establish how your group will leave if defenders respond. These are planning recommendations based on the temporary-access and alert mechanics, not guaranteed ways to avoid a fight.
Treat entry as a temporary opportunity
A successful decoder breach does not grant permanent ownership. The owner can repair the Security System and lock you out, so remaining inside longer increases your exposure to a response without guaranteeing additional reward.
Keep the distinction between the access tool and the raid result clear:
| Mechanic | Confirmed effect |
|---|---|
| Decoder used on the Security System | Temporary access to the rival building |
| Fuses installed by the defender | More attacker time and resources needed for hacking |
| Defense modules | Alerts sent to the defender's allies |
| Owner repairs the system | Attackers can be locked out again |
No exact access timer is given in the official instructions. Plan around the possibility of an active repair rather than assuming you have a guaranteed number of minutes.
Separate a breach from destroying an entire base
The developer's October 2 FAQ describes total base removal as requiring an exceptionally rare item found through loot. It also ties taking all property, including vehicles inside, to that total-base raid. Ordinary decoder entry should not be presented as automatically granting those outcomes.
Risk also continues after entering. The official death rules say dying in the desert means losing all your loot. Account for the raid's location and the equipment you carry; entering successfully is not the same as getting home successfully.
Avoid judging a raid only by the size of the building. The confirmed mechanics make security effort, defender response, temporary access, and your own potential losses part of the decision.
FAQ
What item opens an enemy base?
A decoder used on the rival player's Security System grants temporary building access.
Can I buy a decoder from any shop?
The developer's October 2 FAQ says breach decoders cannot simply be bought. The supplied material does not establish a specific acquisition route.
Can the owner end my access?
Yes. Owners can repair the Security System and lock attackers out again.
Does decoder entry let me steal the entire property?
Do not assume that. The developer describes total-base raids and taking all property as requiring a separate, extremely rare loot-only raid item.